Guillaume has been devising User Experience designs, architecture and strategies for a variety of products, including world-class gaming products on mobile, tablet and Web, mobile apps, SaaS, websites, TV interfaces, large e-commerce and service portals.
Guillaume is currently technical director product design at Ubisoft Montreal, in charge of online experiences for the players and supporting the UX community inside the studio. He also worked as lead UX designer, then UX Design Manager at Electronic Arts. He was responsible for everything UX in mobile and social games. Guillaume built the first centralized UX team at EA Mobile, able to successfully serve multiple game franchises including hit titles SCRABBLE, TETRIS, and World Series of Poker.
Guillaume is also a founding member of UXMTL, an organization that aims to synchronize UX practices with the needs and realities of the Montreal market.
Mes compétences :
Design
Design web
Interface Design
Web
UX
Jeu vidéo
eCommerce
responsible for everything UX
methodology training
Website Design
Web Application Development
User Interface Design
User Experience
Usability Testing
UX Design
Team building
Shopping Centres
Service design
Rapid Prototyping
Product Design
Graphic Design
Game Development
Game Design
Customer experience
Axure RP