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Jean GUESDON

Montreuil

En résumé

Mes compétences :
Conception
Project management
Design

Entreprises

  • Ubisoft Montréal - Creative Director - Assassin's Creed 4 Black Flag

    Montreuil 2012 - maintenant Define the vision and communicate it efficiently to all teams and studios around the world.
    Lead the conception and production when it comes to content.
    Promote the game to international medias (specialized press or mainstream one)
  • Ubisoft Montreal - Assassin's Creed Head of Content

    Montreuil 2009 - 2011 Developing the brand in the more efficient and consistent way possible. In touch with all AC projects.
    Not marketing at all my job was about CONTENT, mostly narrative content, making sure that we develop the AC universe wisely. Transmedia producer would be another name for what I'm doing.

    Actively involved in game conception of:
    - AC Brotherhood
    - AC Revelations
    - AC 3
    - AC Project Legacy (Facebook game)

    Active participation in narrative conception of
    - The Fall (comic book)
    - Ascendance; Embers (Short movies)
    - AC Encyclopedia
    - Brotherhood; Revelations; The Secret Crusade (Novels)
  • Ubisoft Montréal - Game Designer on Assassin's Creed 2

    Montreuil 2007 - 2009 Derisk & Design several systems of Assassin's Creed 2 in the early phase of conception.
    Responsible for the UI and Menus sections of the game
  • Ubisoft Montréal - Production Coordinator on Assassin's Creed

    Montreuil 2006 - 2007 In charge of integrated planning, resources analysis and processes improvement on Assassin's Creed
  • Mega Bloks - Project Manager

    2005 - 2005
  • Mega Bloks - Preschool Design Team Lead

    2001 - 2005
  • Mega Bloks - Preschool Designer

    1999 - 2001
  • 5D Infusion - Product Designer

    1998 - 1999

Formations

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