Games are made to deliver a great deal of fun - fun that will engage players, challenge them and leave them with great memories, but that will also achieve measurable business goals. As a Product Lead for online games, I am responsible for shaping that fun into an asset for both our players and our company.
I lead the teams and the efforts necessary to produce high-quality content and services for players, including Customer Support, Localization, Infrastructure, Marketing and Live Operations throughout the game’s life cycle.
Currently, I am Producer at Aeria Games, where I have been in charge of publishing various F2P games and leading teams since 2013, with a solid track record of profit growth. I am passionate about gaming, both as an Entertainment and as a Business.
My specialties include Product management, KPI analysis, Forecasts, Acquisition- Retention-Monetization strategies, Marketing, Team management and B2C communication.
Mes compétences :
Business development
Business plan
Commerce international
CRM
Marketing
team building
strategies implementation
budgets
Team Management
Product performance analysis