2008 - maintenantI was in charge of the Game Design:
- I Wrote and uptdated documents for the team (from '.doc' to '.psd').
- Gave everyone the same vision of the game.
- Searched for new concepts.
And I also lead the level design of our games:
- Dispatching levels to the level design team.
- Design and realization of some levels.
- Keeper of the lurning curve progession.
- Tunning/checking of each level.
Finally, i also got some QA in my tasks:
- Gameplay checking.
- Bugs searching.
- Wii lotchecks and Xbox360 TRC's.