- Projects analysis and cost estimation
- Consulting, risk assessments
- Hiring
- Programming, technical support
- Project management
- Console programming courses for French engineering schools
Track record:
- Lead programmer on 'RAW' [X360 / PS3]
- Lead programmer on 'Venetica' [X360 / PS3]
- Technical consulting for 'Atari' [X360]
- Additional programmer on 'So Blonde' [PC]
- Technical consulting for 'Zootfly' on 'Timeo' [PS3]
- Additional programmer on 'Scrabble' [DS]
- Technical consulting for 'GSC Game World' on 'Stalker' [X360/PS3]
- Lead programmer on 'Kirikou & the wild beasts' [PS2 / PC]
- Lead programmer on 'Azur & Asmar' [PS2 / PC]
- Programmer on 'Panzer Elite Action' [PS2]
Mekensleep
- Programmer
2004 - 2004- Ported the company's project from Linux to Win32 platform.
- Optimized skinning code
- Developed a per-pixel lighting renderer.
Atelier
- Software Engineer
2004 - 2005- Developed a serial port monitoring client/server application.
- Developed a tool for performing static log files analysis.
- Developed a 'Call' module for a Series 60 based TSY.
Delphine Software International
- Programmer
2002 - 2004- Worked on 'Motoracer Traffic' [PC / PS2 / NGC / XBox]
Winwise
- Software Engineer
2000 - 2002- Developed a fully featured game framework (3dsMax exporter, 3d engine and associated editor, platform specific converters, compilation tool chain and web integration), that took place in the 'Instant Touch' technology.