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Trion Worlds, Inc.
- MMOG Editor
2011 - maintenant
• Edition and proofreading of localized in-game & promotional text assets: Ad campaigns, press releases, sales sheets, websites, smartphone apps, packaging, voiceover scripts & recording, CRM assets, newsletters, mailouts.
• Global marketing support: Identification of game content suiting cultural preferences for French-speaking markets; Recommendations regarding style, voice, content, and consistency.
• Coordination with internal localization teams and external vendors (translation and QA agencies, recording studios, CAT solution provider, Community Managers).
• Project management centralized on software platforms and shared networks (JIRA, Hansoft, Sharepoint). Wiki localization knowledge base creation and maintenance for localization references and resources used across departments and vendors.
Projects:
- RIFT (MMORPG, Windows)
- End of Nations (MMORTS, Windows)
- Defiance (MMOTPS, Windows, Xbox 360, PlayStation3)
- ArcheAge (MMORPG, Windows)
- Warface (MMOFPS, Windows)
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Square Enix Ltd
- Lead French Editor - Online
Levallois-Perret
2008 - 2011
• Edition and proofreading of localized in-game & promotional text assets: Ad campaigns, press releases, sales sheets, websites, smartphone apps, packaging, voiceover scripts & recording, CRM assets, newsletters, mailouts.
• Marketing events projects: coordination assistant and presenter for game promotional events to international press and audience, liaising with internal brand management team, production leads and local agencies (Koch Media, Eidos France):
- FINAL FANTASY XIV Media tour (Paris, France 2010); Live game demos & interviews to French, UK, German and EMEA specialized press
- Dissidia - FINAL FANTASY Media tour (Paris, France 2009); Interviews with Producers to French press
- The Last Remnant Media tour (Paris, France 2008); Interviews with Directors to French press
- Micromania Games Show (Paris, France 2008); Live game demoing and stage showcasing, exhibition booth host
Key Projects:
- FINAL FANTASY XIV - Online (Windows, PlayStation3)
- FINAL FANTASY XI – Online (Windows, Xbox 360)
- FINAL FANTASY XIII (PlayStation 3, Xbox 360)
- NieR (PlayStation3, Xbox 360)
- Dissidia – FINAL FANTASY (PlayStation Portable)
- Star Ocean - The Last Hope (Xbox 360, PlayStation3)
- The Last Remnant (Windows, Xbox 360)
- Crisis Core – FINAL FANTASY VII (PlayStation Portable)
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Square Enix Ltd
- Online QA Coordinator
Levallois-Perret
2007 - 2008
• Localization QA team leader for FINAL FANTASY online titles.
• Marketing support: Ad campaigns, spec sheets for 3rd parties, press releases, website contents, French press coverage reports to PR teams.
• CRM: customer service localized assets, server maintenance notes, content update descriptions, news announcements, contests, sales campaigns, configuration specifications, support Q&A.
• Coordinating QA processes & monitoring bug databases for Square Enix online titles.
• Global project coordination across Europe (QA testers, customer service representatives, fellow coordinators, lead editors, vendors) and Japan (translators, developers, planners, compilers and producers).
- Marketing events projects: Assistant for game promotional events in France:
- Festival des Jeux vidéo Game Show (Paris, France 2007); Booth hosting and stage presentation of FINAL FANTASY XI Online
- FINAL FANTASY III Media tour (Paris, France 2007); Assisting French journalists on hands-on demos
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Square Enix Ltd
- Online QA Technician
Levallois-Perret
2006 - 2007
- In charge of quality for “Final Fantasy XI”, MMORPG, on PC (Windows) and Xbox 360 platforms;
- Reporting and documenting technical & text defects to bug database; making recommendations as well as providing feedback;
- Coordinating with various functional groups : liaising with the programming team, and the European customer relationships department;
- Main focus on French localisation, working closely with French Lead Editor and Online Publisher;
- Composing and translating game's user manuals (gameplay, configuration, Q&A, customer services), legal texts (Software Licence Agreements & User Agreements), news articles (updates description), “how-to's”; localising screenshots;
- Proofreading and developing glossaries & string tables for the game and its gateway PlayOnline;
- Maintaining consistency of contents in style and format.
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AREVA COGEMA
- Crisis Communications Project Handler - Internship
2004 - 2004
- Composition of persuasively written, press-targeted communication media (press releases & kits);
- Compiling engineering information on nuclear systems to deliver solid crisis communications tools to journalists, coordinating prose style to make it accessible;
- Procedure design on crisis communications (logistics, personnel, adequacy of the crisis network);
- Drafting of crisis position descriptions according to individual profiles;
- Update of media contacts.
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Regional University Hospital of Lille
- Online Communications Project Executive - Internship
2003 - 2003
- Conducting event & public relations (« Fête de l'Internet 2003 »);
- Editorial of Internet site & design of the new general Intranet platform;
- Writing copies for Internet & Intranet websites, updating contents on a daily basis;
- Articles redaction for the in-house newsletter "Contact", with interviews & upstream researches of medical background, and page setting (DTP);
- Project management, support and creation of websites for medical and administrative services, designing and writing contents.
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Commissariat à l'Energie Atomique
- Communications Assistant - Internship
2002 - 2002
- Iconographic resources management;
- Installation of the internal procedure for resource use;
- Participation in the invitations to tender;
- Design of internal communications media;
- Follow-up of operations with software providers and communication managers.