Menu

Luc FERNANDEZ

LYON

En résumé

Experienced director, cameraman and video editor, now I bring to the video game world my audiovisual skills, sense of visual and teamwork, believing that the film and game worlds are made to enrich each other .

Having much to offer through my experiences in various arts team on numerous occasions, I continue my career, specializing each day a little deeper into the gaming sector, with aims to develop projects there both exciting and rewarding.

Moreover, I have a wide vision of the Assurance Quality that should englobe visual and gameplay experiences as well as the debug phases. Quality Control technicians are the first players and their first hand experience must provide helpful critics to maximize the player's experience quality.

Specialties: Production, Editing, Direction, Storyboard.

Movie Software : Adobe Premiere CS, Adobe After Effects, Vegas, AVID, Final Cut Pro.

3D Software : Autodesk Maya, Motion Builder.

Diplomacy, Work Plans, Time Management, Teamwork Management.

Directing actors, Motion Capture.

Camera Design ingame, Cut scenes Shooting.

Quality Assurance. Mantis/Jira.

Entreprises

  • Fauns - Associate Producer

    2013 - maintenant
  • Freelance - Director / Video Editor

    2013 - 2013
  • IVORY TOWER - Lead Quality Assurance

    2011 - 2013
  • Artefacts Studio - Lead Quality Assurance / Camera Designer

    2010 - 2010
  • Widescreen Games - Assistant Director / Cinematic Editor

    2008 - 2009

Formations

Pas de formation renseignée

Réseau

Annuaire des membres :