Experienced director, cameraman and video editor, now I bring to the video game world my audiovisual skills, sense of visual and teamwork, believing that the film and game worlds are made to enrich each other .
Having much to offer through my experiences in various arts team on numerous occasions, I continue my career, specializing each day a little deeper into the gaming sector, with aims to develop projects there both exciting and rewarding.
Moreover, I have a wide vision of the Assurance Quality that should englobe visual and gameplay experiences as well as the debug phases. Quality Control technicians are the first players and their first hand experience must provide helpful critics to maximize the player's experience quality.
Specialties: Production, Editing, Direction, Storyboard.
Movie Software : Adobe Premiere CS, Adobe After Effects, Vegas, AVID, Final Cut Pro.
3D Software : Autodesk Maya, Motion Builder.
Diplomacy, Work Plans, Time Management, Teamwork Management.
Directing actors, Motion Capture.
Camera Design ingame, Cut scenes Shooting.
Quality Assurance. Mantis/Jira.
Pas de formation renseignée