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Steve LOMBARD

MONTREAL

En résumé

Architecture / Code design ( design paterns, IOC, modularity, testability, MVC)
Quality assurance ( unit tests, functional tests, tier compatibility, documentation)
To write code libraries, conception in general, design with sound
Game, e-learning

Specialties
Langages :
AS3 (specialist), jsfl, Haxe, Flex, Air, HTML-CSS-javascript, Java6, php5, mysql, shell script

Frameworks :
lowra, puremvc, parsley, swiz, as3corelib, bulkloader, swfadress, flexunit4, greensock, ...

Code editors :
IntelliJ, FlashDevelop, Eclipse (with FDT), FlexBuilder, Flashbuilder

Version control tools :
SVN, Hg

Continuous integration :
Hudson with Ant or Maven (Flexmojos)

Project management tool :
redmine

OS :
window, mac

Mes compétences :
Flash
Facebook
Flex

Entreprises

  • Ludia - Team Lead

    2012 - maintenant
  • Ludia - Lead Flash developper

    2010 - 2012 Press Your Luck :
    http://apps.facebook.com/playpressyourluck

    Smarter Than A 5th Grader :
    http://apps.facebook.com/playfifthgrader/

    Who Wants To Be A Millionaire :
    http://apps.facebook.com/playmillionaire
  • Ludia - Flash game developer

    2010 - 2010 The Price is Right on Facebook :
    http://apps.facebook.com/priceisrightgame
  • Tribal Nova - Lead flash developer

    2009 - 2009 Spliced game on www.teletoon.com
    Woozworld
  • Social2U - RIA developer Edit Social2U

    2008 - 2009 Scrabble on Facebook (E.A.)
    Hell's Kitchen on Facebook & Myspace (LUDIA)
    Screen2010 (for Vancouver JO)
  • Prizee - Flash game developer

    2006 - 2008 Casual Game Development : mare aux cadeaux, blobzone.com, fast & furax, memo chrono and work on a multi-user RIA

Formations

Pas de formation renseignée

Réseau

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