I've participated to the development of the following titles :
Kinect Sport Rivals - Rare
Bioshock Infinite - Irrational games
Wreckateer - Iron Galaxy
Kinect Rush a dysney Pixar adventure - Asobo studio
Brooklyn Stories - Lexis Numeriques ( cancelled )
Otherwise, lastly, I worked on few unannounced next gen title.
Specialities :
- High quality environment art assets
- Lighting
- Level art
Software :
- Modeling and Painting : 3dsmax, maya, Zbrush, Photoshop, CrazyBump, Ndo 2, DDo, Marmoset Toolbag 2, Notion of Substance .
Level editor : Unreal 4, Unity 4, cry engine 3
Mes compétences :
Illustration
Adobe Photoshop
Graphisme
Adobe Illustrator
Design