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Jean-Noël CHIGANNE

PARIS

En résumé

Entrepreneur founder of "Incarna", a startup in VR, entertainment and interactive storytelling fields. If you are interested, do not hesitate to get in touch!

I also work as Software Engineer with Toolz, a multimedia company bringing a breath of fresh air into urbanism and citizenship. You can check their work at www.toolz.fr.

Engineer degree (Master) in computer science, multimedia and computer graphics, and Technical degree in computer science.

Follow me on Twitter: https://twitter.com/Leon_Naej
I also write on @Medium: https://medium.com/@Leon_Naej

Mes compétences :
C
Python
OpenGL
Visual Basic .Net
Pl/sql
Git
C++
PHP
Java
SVN

Entreprises

  • Toolz - Software Engineer

    2015 - 2016 Work on Toolz internal projects.
    Multi-platform dev (PC / Android / iPad)
    C# / Unity / Networking
  • Fenris Lair Studio - Gameplay Programmer

    2014 - 2014 Developper on the upcoming sci-fi voxel MMO "Untold Universe".
    Made gameplay code including physics, GUI, networking... Great experience working on an ambitious project using its own engine. Worked with open-source libraries like Bullet Physics, Google Protobuff, OpenGL, CEGUI.
  • Incarna - Founder & CEO

    Paris 2014 - maintenant Get immersed in your own legend with your friends.
    www.incarna.co
  • D / Labs - Stagiaire développeur

    2013 - 2013 During this internship, I worked alongside C++ and OpenGL gurus who taught me a lot about how to integrate new code in a large codebase, and how to program with a long-term perspective. It was very stimulating because D/Labs performs real time spectacular video shows, so the result of the team work is very visual and exciting. It was the first time for me as an « industry worker » because my previous internships were in the research fields. So for the first time I had to face real deadlines with real impact if not respected, critical code which would ruin a show if buggy...I surely learned a lot. Thank you D/Labs!
  • LIMSI CNRS - Stagiaire

    2012 - 2012 Implémentation de ParaView (visualisation de données scientifiques) dans un système de Réalité Virtuelle (CAVE). Développement d'un plug-in pour ParaView en C++.
  • LIMSI CNRS - Stagiaire

    2011 - 2011 Stage de découverte dans un laboratoire de Réalité Virtuelle. Préparation d'un TP de Master en Interaction/Réalité Virtuelle (réalisation d'une application 3D + vision par ordinateur en Python, OpenGL et OpenCV). Préparation et test de configuration des machines destinées à être utilisées par les étudiants en Master Interaction/RV.

Formations

  • Université Marne La Vallee IMAC

    Marne La Vallee 2012 - 2015 Ingénieur

    Synthèse d'Image (OpenGL 2 / OpenGL 3+)
    Langage C, C++, Java, Algorithmique
    Histoire de l'art, sensibilisation au domaine de l'art en général.
    Introduction au Traitement du signal
  • IUT Orsay

    Orsay 2010 - 2012 DUT d'Informatique

    Programmation Java, C, C++,..
    Programmation d'Avatar (lecture fichier BVH et liaison à un squelette d'animation, interpolation de quaternions, squelette-arborescence de transformations)
    Programmation Web (PHP5, HTML5,CSS3)
    Base de Données (Oracle, MySQL, PL/SQL)
  • Lycée Notre Dame De Sion

    Evry 2002 - 2010 Scientifique

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