Menu

Ndriana RAJAONAH

LONDRES

En résumé

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Hello,

je vous remercie de votre intérêt. Cependant, veillez me retrouver sur Linkedin pour un profil plus complet et à jour.

Cordialement.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Mes compétences :
concept development
branding
UI design
icon design
iOS
Visual design
Storyboards
OmniGraffle
Digital design
Branding development
Axure RP
Android

Entreprises

  • LONG CONTRACT - SENIOR PRODUCT & UX DESIGNER

    2014 - 2015 YOUNIVERSE
    Working closely with the engineers and the product owner, liaising with the content and marketing teams, I was in charge of
    the product's UX and branding.

    Key responsibilities:
    * User research (interviews and tests, feedbacks, heat maps and analytics tracking) ;
    * Interaction design (presented in storyboards and wireframes) ;
    * Safeguarded UX consistency across desktop and mobile web plus iOS and Android ;
    * Defined the product proposition together with psychologist and marketers

    PROJECT UNDER NDA
    Combining both my UX practitioner and Digital Creative skillsets, I conducted user research and interaction design in addition
    to developing the art direction with the Brand Director.

    Key responsibilities:
    * Planned the UX process ;
    * Led both interaction and visual design fronts ;
    * Built advanced high-fidelity prototypes (using Justinmind) ;
    * Conducted usability tests in one-to-one user interviews
  • LONG CONTRACT - PRODUCT & UX DESIGNER

    2013 - 2014 SENIOR CREATIVE, PRODUCT & UX DESIGNER (London, UK *
    CLOUDPIX
    Bridging between creative ideation, user research and interaction design, I sat with the Creative Director and the Head of UX
    to shape Cloudpix, a photo-based app that uses UGC and photos EXIF tags to retrieve the stories behind each moment.

    Key responsibilities:
    * Developed creative concepts, features ideation and gamification ;
    * Defined personas, user stories and user journey ;
    * Designed and storyboarded key interactions in animated wireframes ;
    * Developed the branding and UI design

    TESTEURSOSH
    Alongside art directing a visual refresh - within existing brand guidelines - I was tasked to rethink the information architecture
    towards a mobile first magazine experience.

    Key responsibilities:
    * Refined the UI style in up-to-date visual design trends ;
    * Proposed new information architecture and user-generated content curation ;
    * Liaised with client side stakeholders
  • Indépendant - FREELANCER SENIOR

    2002 - 2012 From joining running projects to starting directly with the initial brief, I had the opportunity to work on BTL and ATL
    campaigns including a connected concept store and an interactive storefront.
    Positive client feedbacks made a lot of happy account managers, which reflected in constant booking extensions.
    The agencies I worked for included Forward WW, Imagination, Publicis Consultants, DDB Paris, Start Judgegill and CLM/BBDO.
    I worked on accounts including Samsung, Intel, Chevrolet, Renault, Adidas, Gillette, ITV, Barclays, Fanta, MacDonald's, Mentos,
    HSBC, Caisse d'Epargne, ArcelorMittal and Sainsbury's.

    Key responsibilities:
    * Creative ideation and concept development
    * Digital design and art direction ;
    * Creative and tech teams liaising and management
  • PLANETE INTERACTIVE - DIGITAL ART DIRECTOR

    2000 - 2002 My first work experience. Evolving quickly from a Web Designer role to Art Director level, I designed CD-Roms, ad banners,
    microsites, e-commerce and corporate websites.
    The accounts I worked on included Heineken, Walt Disney, Sonya Rykiel, Neckermann and Philips.

    Key responsibilities:
    * Art direction and web design lead
    * Flash animations and interactions design ;
    * Liaising between creatives and developers


    _

Formations

Réseau