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Nicolas ROBERT

En résumé

Passionate for technics, but caring about people, I have a quite long background in technical management, experience acquired at various different positions and in different areas. I was first involved in the design, development and deployment of large application frameworks for public transportation systems in Asia, then switched to the production of video games for several different platforms, such as smartphones, feature phones and the Wii (in particular, I was Lead Developer for PES Mobile). A few years ago, I decided to take up new challenges, and moved to Vietnam to lead teams of developers and help them create games and apps for important international clients.

I'm now General Manager at gloops Vietnam (entity of gloops International), and am glad to be part of this exciting, young but fast growing business known as "social gaming"!

References available on LinkedIn: http://fr.linkedin.com/in/nicolasrobert

Specialties: Technical project management, System design & architecture, Development in C++ / Objective-C / Java, Gaming, Physics & AI, Mobile platforms, Railway supervision systems.

Mes compétences :
Architecture
Design
Gaming
JAVA
Management
Microsoft Project
Microsoft Project Management
Mobile
Objective c
Physics
Railway
Supervision
System design
Technical project management

Entreprises

  • Green Hills Software - Field Tactical Engineer

    2017 - maintenant
  • Gloops - CEO gloops Vietnam

    2013 - 2016
  • Gloops - General Manager gloops Vietnam

    2012 - 2013
  • Playsoft - Studio Manager Playsoft Vietnam

    2011 - 2012
  • Playsoft - Technical Manager Playsoft Vietnam

    2010 - 2012
  • Independent iPhone Application Developer - Founder

    2009 - 2010 Freelance work for Playsoft (www.playsoft.fr):
    • Port of the Spil Games's hit "Beauty Resort 2" from the Flash version to iPhone.
    • Consultancy mission: iPhone program architecture and change of the 3D engine for the Parrot AR.Drone project.

    Applications self developed & edited (available on the App Store): Flamin Stack, Flamin Maze, Flamin Timer, Photo Bubble, Geek System.
  • Konami Digital Entertainment - Lead Developer

    Tokyo 2006 - 2009 [2009]
    Driift Mania (Wii).

    [2009]
    Pro Evolution Soccer 2010 Mobile (J2ME).

    [2008]
    Pro Evolution Soccer 2009 Mobile (J2ME - received the Best of GC 2008 award in the category "mobile game").

    [2008]
    Frogger Beats n' Bounces (J2ME).

    [2006/2007]
    Pro Evolution Soccer 2008 Mobile (J2ME).
  • Thales Transportation Systems - Technical Manager

    Courbevoie 2006 - 2006 [2006]
    Project “Denmark East/West”: Danish nation wide E-ticketing system (customer: Rejsekort).
    Position: Technical Manager & Software Package Leader (team of an average of 15 persons), interface with the co-contractor (Accenture & Avanade) and the sub-contractor (Thales Shanghai).
  • Thales Information Systems - Software Manager

    Courbevoie 2003 - 2005 [2004/2005]
    Projects “GZML3&4”: Supervisory and control system of the lines 3 and 4 of the Guangzhou metro (customer: GMC).
    Position: Software Manager (team of an average of 20 persons – these projects were entirely conducted from Hong Kong).

    [2003]
    Project “PCC RATP”: Supervisory and control system of the lines 13, 3 and 5 of the Paris metro (customer: RATP).
    Position: SCADA Advisor for system specifications and design.

    [2003]
    Project “SEAT Estrella Linea 8”: Supervisory and control system for the energy control center of the line 8 of Mexico City metro (Customer: STC).
    Position: Software Manager (team of 4 persons).
  • Thales Information Systems - Software Integrator

    Courbevoie 2001 - 2002 [2001/2002]
    Project “TKE” (C666): Main Control System of the Tseung Kwan O Line (metro of Hong Kong - customer: MTRC).
    Positions:
    • Site integration (Hong Kong, August 2002 - December 2002).
    • SCADA Advisor for factory integration (France, September 2001 - July 2002).
  • Mediatris S.A. and its subsidiary Ginko System - Technical Director

    2000 - 2001 On-line advertising tool “Mediaserver”: Ad banner delivering system (simple and Rich Media banners), with constraint checking (capping, profiling, auto weighting, etc.) and real time statistics calculation.

    On-line promotional games (Customers: AOL France, Lycos Spain).

    Position: Technical Director (software development team’s leader – team of 6 persons); system specifications, design, and coding.
  • Thales Information Systems - Software Integrator

    Courbevoie 1997 - 2000 [1997/2000]
    Project “LAR” (C566): Main Control System of the Airport Express Line and Tung Chung Line (metro of Hong Kong - customer: MTRC).
    Positions:
    • Site integration and configuration management (Hong Kong, April 1998 - Dec. 1999).
    • Factory integration (France, November 1997 - April 1998).
  • Toshiba Corporation - Trainee

    1996 - 1996 Training period at Toshiba Clean Technology Research Center, Yokohama (Japan): end point detection in plasma etching process using radio-frequency probe (signal analysis, coding, and tests).

Formations

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