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Sébastien ALZAMORA

LYON

En résumé

So for 11 years, I sailed for production as Production for pure moments of fun, as an 2D/3D artist, art director and technical art director.

I appreciate teamwork, i like to give the best of myself relentlessly. Not afraid of new challenges, I like to make technical and artistic solutions.

Mes compétences :
Scripting unity
3D Studio Max
Adobe Illustrator
Design graphique
Modélisation 3D
Unity 3D
Autodesk Maya
Texturing
Adobe Photoshop
Design
Maxscript
Rigging

Entreprises

  • Artefacts studio - Technical art director

    2014 - maintenant
  • Asobo Studio - Modeleur 3d, Texturing

    2011 - 2012
  • Artefacts Studio - Directeur Artistique

    2007 - maintenant Art Director
    Artefacts studio
    mars 2007 – Aujourd'hui (6 ans 10 mois)Lyon
    Artistic Director on the development of :
    * Alice in wonderland (DS),
    * Sillibandz (DS),
    * Eurobandz,
    * Motoracer(DS),
    * Famous (DS),
    * Igor(DS),
    * Cosmopolitan (DS),
    * Hot Rodders(PC/XBOX360)

    Art Director assistant on the development of :
    * God VS Human (WII),
    * El internado (DS)

    Outsourcing as CG Artist 3D on the development of :
    * Rush a Dysney Pixar Adventure (XBOX360, industy; Asobo Studio),
    * Test Drive unlimited (XBOX360, industry : Eden Studio)
  • Ubisoft Montpellier - Graphiste 2d et 3d

    Montreuil 2006 - 2006 Rayman Raving Rabbids 1”

    * CG Artist 2D for Menu and GUI
    * CG Artist 3D

    rayman raving rabbids DS” (UBISOFT in Marocco)

    * Storyboard and illustration
    * lighting (vertex paint)
    * Cg artist 3d

Formations

Réseau

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