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PARIS

En résumé

Game Audio Sound Design, Management, Production and Integration for music, voice & sfx for Video Games :

Studio Quantic Dream : Beyond Two Soul (PS3), The Dark Sorcerer (PS4)

Studio Cyanide : A Game Of Throne RPG, A Game Of Throne RTS, Blood Bowl Legendary Edition, Dungeon Party, Série Pro Cycling (PS3, XBOX360, PC)

Studio HeSaw : Blue Estate (PS3, XBXOX360)

Studio Wizarbox : Realm of ancient war (PS3, XBXOX360)

Studio F4 : Empire Of Sport, communication, advertising (PC)

Tools : Unreal Engine 3, Wwise, FMOD, Protools, Soundforge, Audition, Vegas
Platform : PS3, PS4, XBOX360, PC

Spécialités :
unreal engine
wwise
fmod
soundforge
Protools

voice&efx recording

game sound integration & production

Professional Portfolio :

www.bleepandbreak.com

Artistic Website :

www.bitcrusher.fr


Music Label Art Director :

www.dataglitch.org

Mes compétences :
Jeux vidéo
Sound Design
Music
Art

Entreprises

  • WizarBox

    maintenant
  • Quantic Dream - Senior Sound Designer

    Paris 2013 - 2013 Sound Design for AAA, BEYOND TWO SOUL (PS3) (Alpha and Master) (http://beyondps3.com/)

    Sound Design, mixing and production of the PS4's démo « The Dark Sorcerer » (PS4) (http://www.youtube.com/watch?v=BqeuHGESZBA)
  • Game Audio factory - Lead Audio

    2009 - 2013 2009-2012 → Lead Audio on AAA « Game Of Throne » RPG for Cyanide studio : unreal editor 3 – FMOD (PC xbox, PS3)

    2012 → Lead Audio, at He Saw (http://he-saw.com/) → unannounced project (unreal Engine 3)

    2012 → Lead Sound Designer, on R.A.W. - Realms of Ancient War Hack'N Slash for XBOX, PS3, PC for WizarBox studio

    2011 → Voice Supervisor : Moving to Brazil for a voice recording on Mocap on Gangstar Rio: City of Saints. (Gameloft)

    2011 → Lead Audio, Lead Sound Designer on the game « Game Of Throne – Genesis » RTS (PC – Steam) Cyanide

    2010 → Lead Sound Designer on «  Blood Bowl Legendary Edition  » for Cyanide (www.cyanide-studio.com)

    2010 → Sound Designer on «Pro-Cycling Manager 2010 »for Cyanide (www.cyanide-studio.com)

    2009 → Sound Designer for F4 studio (http://www.f4-group.com/) on Empire of Sport

    008 → Sound Design internship at Cyanide (www.cyanide-studio.com) (Dungeon Raiders et Blood Bowl for Nintendo DS.

    2008 → First year projects at ENJMIN Dunya Project (webpage «Digital Art» or «Dunya» on website : http://bitcrusher.free.fr
    This Project has won the SACD-SIGGRAPH 2008 French Competion.
  • Dataglitch - Art Director

    2007 - maintenant Audio Demo Reel :

    http://vimeo.com/channels/audiodemoreel

    Professional Website

    www.bleepandbreak.com

    Artistic Website :

    www.bitcrusher.fr

    Music Label Art Director :

    www.dataglitch.org

Formations

  • École Nationale De Jeux Et Médias Interactifs Numériques ENJMIN (Angouleme)

    Angouleme maintenant
  • ENJMIN (Angouleme)

    Angouleme 2007 - 2009 Sound Design
  • Enjmin (Angouleme)

    Angouleme 2007 - 2009 Sound Design

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