Portfolio : http://drawcrowd.com/tangibodio28d4
Modeler : Low, med & high poly.
Hard edge modeling and organic sculpting
Texturer : Diffuse / Normal map / Specular / roughness / Fresnel / Emissive / Reflexion map / Custom colors for army painter / ambient occlusion / economical UV layouts
Handpaint texture / PBR
outsourcing management
Planning
3D : Zbrush, 3DSmax, MudBox, Maya, Crazy Bump, Xnormal
2D : Photoshop
Other : UE3, UE4, Adobe Premiere Pro, SVN, Virtools, Word ...
Mes compétences :
Zbrush
Concept art
3D character Environnement
Mudbox
3D Studio Max
Handpaint texture
3D Character Artist
Adobe Photoshop
acrylic traditional painting
writer
Artistic forging